Sometimes it’s fun to write something not caring about the toolchain or the look of the end product.
Based on the game concept from the original Unreal Tornament, a very quick JS app that allows players from two teams to take control of a smartphone at a checkpoint, and score points for the length of time the checkpoint is claimed. It’s designed for use on a phone… See it here. A mapped out arena made by tracing Google Maps in Figma showed the players where to find the checkpoints.
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